Skip to main content
Escape Quest Arena
Wooden brain-teaser puzzles, metal ring puzzles and peg games spread across a white table beside a chair

Adelaide & University · Downtown Toronto

Toronto's four locked rooms. One hour to get out.

Private escape rooms two blocks from St Andrew station. Bring two to eight people, pick a room, and spend sixty minutes (seventy-five in the library) working out how a 1928 bank, a sealed lab, a dead collector's shelves or a failing space station actually fit together.

4themed rooms
2–8players per game
$29–$42per person + HST
100%private bookings

How a visit works

Ninety minutes door to door, sixty of them on the clock

  1. Arrive fifteen minutes early

    Check in at Unit 3, hang your coat, sign the waiver on a tablet and use the washroom. Start times are fixed. Turn up at 7:10 for a 7:00 game and the timer has already been running for ten minutes.

  2. A ten-minute briefing

    Your game master walks you through the story, the rules, how hints work and the two things in every room you should not climb on. Questions are welcome. Nobody is filmed for social media unless you ask.

  3. The door closes

    The timer starts on a screen above the door and your game master watches from the control room. Three hints are included; ask for more if you want them. The photo with your time card comes after.

The rooms

Four rooms, four different kinds of trouble

Every room was designed and built on site by our own crew, so no two feel alike. Difficulty is shown as five segments: three is a good first room, five will beat most teams.

Weathered wood-panelled door with a tarnished brass letter plate, the kind you would find on an old bank's back office
Heist · 1928

The Vault of Bay Street

  • 60 min
  • 2–6 players

Crack a 1920s bank vault before the night watchman finishes his rounds. Ledgers, brass dials and a teller cage that does not want to open.

Conical flask half-full of red liquid beside clear glassware and dripping pipettes on a laboratory bench
Outbreak · Containment

Lab 44

  • 60 min
  • 3–8 players

The containment doors have sealed on sub-level 44. Mix the antidote from three fragments of a formula before the decontamination cycle finishes.

Row of worn Victorian hardcover spines, including volumes of Tennyson and Byron, photographed in sepia
Mystery · 1887

The Last Chapter

  • 75 min
  • 2–6 players

A Cabbagetown collector has died and his will is hidden somewhere in four thousand books. Seventy-five minutes, our hardest room, built for experienced teams.

Cockpit-style control panel packed with green instrument displays, dials and warning switches
Science fiction · Big groups

Orbital Station Aurora

  • 60 min
  • 4–8 players

A solar storm has knocked out power, air and navigation 400 km above Hudson Bay. Restore all three before the orbit decays. Our friendliest room for beginners and groups of eight.

The house rules

Your room is yours

Never mixed with strangers

A booking for two gets the whole room. We do not fill empty spaces with another party, so a date night stays a date night and a family of four does not end up solving puzzles with three people from a stag do.

Hints without judgement

Three hints come with every game and are delivered on the screen above the door. Stuck for longer than four minutes on one lock? Ask. Our game masters would much rather nudge you than watch you stare at a bookshelf.

Built by hand, upstairs

The vault door, the lab fridge and the station's star chart were all fabricated in the workshop above the rooms. When a puzzle wears out we rebuild it, which is why a room you played in 2024 may have changed since.

Getting here

Steps from St Andrew station and the 504 King streetcar

We are on the second floor at 212 Adelaide Street West, between University Avenue and Duncan Street, above a shop that sells nothing but umbrellas. From St Andrew station on Line 1, take the University Avenue exit and walk north one block; from the 504 King streetcar, get off at University and walk two minutes. Union Station and the PATH are a ten-minute walk, which matters in February when the wind comes down University Avenue like it has somewhere to be.

Driving in? The Green P garage on Richmond Street West at Duncan is the nearest, and evening rates after 6 p.m. are cheaper than the meters on Adelaide. Cyclists will find ring-and-post stands outside and a Bike Share dock at the corner. Most Friday and Saturday bookings after 8 p.m. are groups heading on to dinner in the Entertainment District, and the walk to King Street takes under five minutes.

Opening hours

Opening hours
Monday – Thursday12:00 – 22:00
Friday12:00 – 23:30
Saturday10:00 – 23:30
Sunday10:00 – 21:00

Holiday hours differ. See the FAQ for Thanksgiving, Christmas, Boxing Day, New Year's Day, Family Day, Good Friday, Victoria Day and Canada Day.

The 2026–2027 season

  • Thanksgiving weekend (October 10–12): open all three days, last game 9 p.m. on the Monday.
  • Hallowe'en week: The Last Chapter runs by candle-effect light only; costumes welcome, capes optional.
  • December: office bookings fill Thursday and Friday evenings by mid-November. Book early or take a Tuesday.
  • Boxing Day: open 12:00–20:00, one of our busiest days of the year.
  • Family Day (February 15, 2027) and March Break: extra daytime games from 10 a.m.
  • Patio season: we do not have one, and neither do the puzzles. May to August is our quietest stretch and the easiest time to get a Saturday.

Pick a room, pick a night

Booking takes about two minutes. Tell us how many are coming and the price updates as you go, HST included. Free cancellation up to 48 hours before your start time.
Book a room